#
# Venice AI
#
region = { }
area = { }
expansion = 0
tradingpost = 50
neighbour = 20
enemies = 0
traders = 100
monopoly = 20
war = -50
ferocity = no
sreligion = no
combat = { }
naval = 1.4
galleys = yes
base = 3.0
front = 4.0
conquer = {
	enemy = 5.0
	supply = 0.1
	distance = 9.0
	owner = 3.0 #was 1.0
	notsupply = 0.1
	base = 1.3
}
garrison = {
	fortress = 5.0
	strategic = 9.0
	size = 1.0
	supply = 9.0
	war = 8.0
}
