#
# Joao I
#
region = {
	ECAtlanticSea
}
area = {
	"Cape Verde"
}
expansion = 0
tradingpost = 50
neighbour = 0
enemies = 0
traders = 100
monopoly = 10 #-100
war = -75
ferocity = no
combat = { }
base = 2.0
front = 5.0
conquer = {
	enemy = 4.0
	supply = 0.3
	distance = 3.0
	owner = 8.0 #was 10.0
	notsupply = 2.0
	base = 2.0
}
garrison = {
	fortress = 1.0
	strategic = 15.0
	size = 1.0
	supply = 10.0
	war = 7.0
}
