#
# Denmark Early AI
#
continent = { }
region = { }
area = { }
expansion = 0
traders = 100
monopoly = 0
war = -50
ferocity = no
combat = { }
base = 0.1
front = 5.0
conquer = {
	enemy = 2.0
	supply = 0.3
	distance = 3.0
	owner = 2.0
	notsupply = 3.0
	base = 5.5
}
garrison = {
	fortress = 1.0
	strategic = 3.0
	size = 1.0
	supply = 2.0
	war = 5.0
}
