#
region = { }
area = { }
expansion = 0
tradingpost = 50
neighbour = 20
enemies = 0
traders = 50
monopoly = 10 #-500
war = -75
ferocity = no
sreligion = yes
combat = { }
base = 0.5
front = 5.0
conquer = {
	enemy = 3.0
	supply = 0.1
	distance = 0.5
	owner = 3.0
	notsupply = 0.1
	base = 0.3
}
garrison = {
	fortress = 5.0
	strategic = 12.0
	size = 1.0
	supply = 9.0
	war = 8.0
}
